WHEN2050: Sustainable Designs for the Future
This project has several inherent advantages applicable to extending students as delineated in New South Wales Quality Teaching & Learning Framework. The MacICT Virtual World known as Trinity, is a...
View ArticleMentor: Richard Goodwin
To take the learning experience to a more rigorous level, students will engage in workshops with a prominent Australian architect/artist involved in the Australian Institute of Architects: NOW+WHEN...
View ArticleConcept Realisation: Ignite Your Imagination
Virtual Worlds are digital tools for realising concepts. The sophistication of those concepts can be limited by inadequate skills. As this is our second opportunity in the virtual world it provides a...
View ArticleConcept Development: “A Tale of Two Cities”
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View ArticleReflections on WHEN2050
This project has advantages for all stakeholders. For my students there is the excitement of creating in a virtual world (Trinity) using OpenSim. The process involves developing their concepts,...
View ArticleA Tale of Two Cities: The Ying and Yang
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View ArticleWHEN2050: Teacher’s Final Reflection
Peter Wootten, Senior Visual Arts Teacher from Dulwich High School of Visual Arts and Design reflects on the WHEN2050: 3D Virtual Worlds Project. “When 2050” is the second stage Practice compliments,...
View ArticleTeacher Reflections: Future Directions
Peter Wootten, Senior Visual Arts teacher from Dulwich High School of Visual Arts and Design writes about how 3D Virtual Worlds can be integrated in all Key Learning Areas (KLAs) and the impact this...
View Article3D Virtual Worlds for other subjects: A student’s perspective
Jason, a Year 10 Visual Arts student from Dulwich High School of Visual Arts and Design wrote recently in Edmodo, how he sees 3D Virtual Worlds could be used in other subjects. There are so many ways...
View ArticleMacICT 3D Virtual Worlds: WHEN2050
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